Camps
Your own protected territory.
A camp is your own small territory. There the server protects your builds. The wilderness has no protection.
Size
A camp covers four chunks, that is 32 × 32 blocks, over the full height. You have one camp.
Create a camp
- Stand where your camp should be.
- Type
/campand choose Create camp. - Check the border preview.
- Choose Create or Cancel.
You cannot create a camp everywhere. The game tells you if it is not possible here.
Distances
Measured horizontally from border to border.
- to spawn: at least 512 blocks
- to other camps: no minimum, camps may border each other directly
- to cities, outposts and sold plots: at least 64 blocks
Camps only exist in the Overworld.
Show borders
/camp viewshows the borders./camp editstarts edit mode./camp offhides the borders.
Only you see the borders. If you move far away, they hide.
Residents
/camp add <player> adds a resident. Manage them under Residents in /camp.
Permissions
Under Permissions you set what each group may do. The groups are:
- residents
- friends
- party members
- clan members
- visitors
These permissions exist:
- place blocks
- break blocks
- open chests and other containers
- use doors and trapdoors
- operate switches and redstone
- interact with animals
- place spawners
- use spawners
- manage other players' graves
If several groups match, their permissions apply together. Changes only apply after saving and confirming.
TNT and PvP
Under TNT and PvP you turn both on or off. Both are off until you turn them on. TNT damage stays inside your camp. PvP across a border only works if both sides allow fights.
Give up your camp
In /camp choose Give up camp. The land becomes wilderness again.
