Skip to content
sirargon.net

Cities

Build, manage and grow together.

A city is a shared territory made of whole chunks. You manage it together, assign ranks, hold elections and can sell or rent out plots.

Commands

  • /city opens your city.
  • /city view shows the borders.
  • /city edit starts edit mode.
  • /city off hides the borders.
  • /city plots shows free plots.
  • /city outpost opens the outposts.

Found a city

Founding a city needs a certain network level and silver. /city shows what you are missing. You always see the costs before you confirm.

You can live in one city.

Distances

Measured horizontally from border to border. Your city's own chunks border each other directly.

  • to spawn: at least 512 blocks
  • to other cities: at least 256 blocks
  • to outposts, including your own: at least 384 blocks
  • to sold plots of other cities: at least 256 blocks
  • to camps: at least 64 blocks

Cities only exist in the Overworld.

Join and leave

  • A city invites you. Accept the invitation in /city.
  • In /city choose Leave city.

Grow

Buy chunk capacity gives your city room for more chunks. Add current chunk adds the chunk you stand in. Under Land management you look at the chunks before confirming.

Permissions

City ranks decide who may do what, for example build, manage plots, invite residents or use the treasury. More under Government and ranks.

Protection

In the city the server protects your builds. TNT and PvP are off until the city turns them on.