Cities
Build, manage and grow together.
A city is a shared territory made of whole chunks. You manage it together, assign ranks, hold elections and can sell or rent out plots.
Commands
/cityopens your city./city viewshows the borders./city editstarts edit mode./city offhides the borders./city plotsshows free plots./city outpostopens the outposts.
Found a city
Founding a city needs a certain network level and silver. /city shows what you are missing. You always see the costs before you confirm.
You can live in one city.
Distances
Measured horizontally from border to border. Your city's own chunks border each other directly.
- to spawn: at least 512 blocks
- to other cities: at least 256 blocks
- to outposts, including your own: at least 384 blocks
- to sold plots of other cities: at least 256 blocks
- to camps: at least 64 blocks
Cities only exist in the Overworld.
Join and leave
- A city invites you. Accept the invitation in
/city. - In
/citychoose Leave city.
Grow
Buy chunk capacity gives your city room for more chunks. Add current chunk adds the chunk you stand in. Under Land management you look at the chunks before confirming.
Permissions
City ranks decide who may do what, for example build, manage plots, invite residents or use the treasury. More under Government and ranks.
Protection
In the city the server protects your builds. TNT and PvP are off until the city turns them on.
